Friday, January 20, 2017

Entry 1 - Technology on the Brain... and the Wrist, Feet, Ears, and Eyes


      Wearable technology is the name that has been given to a category of technology that has seen a massive increase in consumer sales in the last several years. Although the idea of gadgets being worn on the body has been around since the beginning of the computing age, it was not until the end of the 20th century when technology could be compacted small enough to become feasible for portability and bodily transport(1).

    The first commercially successful technology fitted for the body was a device still in frequent use today, the hearing aid.  Not long after, in the1980s, the wildly popular calculator watches were introduced(1).
   
    Watch technology went quiet for a long while after this, until a company called Pebble began crowdfunding in 2013 and sold over 1 million smart watches by the end of 2014.  Since then, the race for the most complex and best selling smart watch has been on, with massive companies Motorola, Google, and Apple all releasing their own take on the idea.  Fitbit, a dedicated fitness tracking band has also taken the wearable tech industry by storm, selling over 38 million devices since 2010(2).

    Not every wearable tech device is a major success however.  Google’s “Glass” device provided an altered reality to buyers complete with a camera and voice detection. With it’s high price and unaccepted “nerdy” look by the public, the glass project was shut down before even going public(4)(1).


Relation to Computing: 
    When smartphones originally came out, one of the largest technological races began to create the most advanced phone features while still trying to have the smallest device possible.  The competition that erupted from attempts to win over consumers led to some of the largest leaps in technological programming and with it, advanced computing.  With this new surge of popularity in wearable technology, a repeat of this race has already begun.  In the next couple years, it is forecast that wearable tech will take up over 50% of all technological sales(1)(3).  Programming and computing are the skeletons of these devices, and code is the backbone.  Programming of heart rate monitors, motion detectors, and micro-cameras are all essential to making these tech pieces tick.

References:
1. "Wearable Technology." Wikipedia. Wikimedia Foundation, n.d. Web. 20 Jan. 2017.
2. "Fitbit." Www.statista.com. N.p., n.d. Web. 20 Jan. 2017.
3. Lamkin, Paul. "Wearable Tech Market To Be Worth $34 Billion By 2020." Forbes. Forbes Magazine, 17 Feb. 2016. Web. 20 Jan. 2017.
4. Bilton, Nick. "Why Google Glass Broke." The New York Times. N.p., 4 Feb. 2015. Web. 20 Jan. 2017.